Is Story Mode Important?
With the recent release of Battlefield 4 and the upcoming release of Call of Duty: Ghosts, there has been plenty of hype for the online modes in these games. But, where’s all the hype for the story mode?
Although the multiplayer aspects of first-person shooters are very fun and exciting, the story mode also plays a role in how the video game is perceived. For example, by this time in the gaming timeline, there seems to be more hatred towards the Halo franchise than usual. The hatred is to the point where (immature) gamers have been calling the series “Gaylo”. One main reason people have been starting to hate Halo is because they claim that the online “sucks”. The multiplayer in recent Halo games may not be the greatest, but Halo 4 had an awesome storyline. Halo 4’s story mode is probably my favorite of the series.
It’s not my intent to say that multiplayer isn’t important, but my main message is that the story mode should be taken into consideration in order to get the true experience from a first-person shooter. I feel that this is the main reason that the Call of Duty and Battlefield war exists. People just need to get a true experience from a video game before making a judgement on it. It’s like judging a restaurant before you get the food.
But, if you’re not a story mode-gamer, that is totally fine. We’re all different kinds of gamers and we each appeal to our own styles. So, when you get your copy of Battlefield 4 and/or Call of Duty: Ghosts will you be playing the story mode first or will you dive straight into the multiplayer?